![]() The first is that the AI would fail to use the ability to build units from allied cities. ![]() Sets all the game flags to have all standard AW2 content unlocked and purchased.īug Fixes Fix for Hachi's Super CO Power:.Enable/Disable a debug menu used for testing during gameplay, labelled "Xen Debug".If Enabled, starts a new Campaign on the "alt" Orange Star missions used in the HC.Enable/Disable the use of Skills in the Campaign.Enable/Disable the ability to pick any CO for playing a campaign map.Pick from lists of COs, restricting the Vs.Enable a short turn timer that automatically ends a player's turn if it is exceeded.Enable powers to charge using the mechanics of Advance Wars, Advance Wars 2 (Default) or Dual Strike.Access Battle Maps while holding L+R to show a variety of tweaks for Vs.CO Dossier shows defence values and has an extra stat page of information for Skills.Ability to see paralysed status on a unit.Ability to see exact unit HP (Support for a Custom CO).Ability to see the calculated damage range (turn on/off in options with Animation C/Off or A/B).Map Selection position indicator no longer disappears when more than ~30 maps are in a map caseįog of War: Off Weather: Clear In Game UI Updates.Map Selection box has been widened allowing for longer names.Game supports maps over the previous capacity (limited to 190 map headers, previously) now to a maximum of 65535 maps. Achieved by combining several terrain types used for BH invention facing into a single terrain ID entry. Additional Terrain and Invention SupportĪllows for more terrain tile types, as well as inventions. Includes expanded menu commands to support additional features as contextually appropriate.Īllows for more COs to be included over the previous hard caps.Includes an improved version of one of my previous mods, "Design Maps Jukebox".This allows for the ability to select whether to play the Normal or Hard version of a map in Versus mode, which also fixes some game bugs when trying to play Hard maps outside of Campaign mode. Paralyse Statusįor functionality with Von Bolt's Super Power, a function that manages disabling units afflicted with this status Transports Launching UnitsĪllows for the capability to launch units (disembark from transports without setting wait mode) optionally, similar to the Days of Ruin Carrier unit. This is now an individual entry in the unit data and doesn't read the damage Vs. Imports and implements AWDoR tile metadata so that the maps perform correctly when loaded. Support for the Advance Wars: Days of Ruin map format Includes all skills included in AWDS, which all function. Skills System from Advance Wars: Dual Strike You can press A to skip the intro animation and go straight to the Title Screen from the first frame keypad input is available, compared to several seconds as previously. Expanded UI functionality and stat tracking.Additional Maps (AW, AWDS, AWDoR, Custom, War Room Challenge 2012).Additional Commanding Officers (AW, AWDS, SFW, Custom).The default compilation assumes an original AW2 ROM named aw2-original.gba with the CRC32 of 5AD0E571 Advance Wars 2: Black Hole Rising (U) This project is maintained and built using ARMIPS. It provides a lot of expanded functionality and content. This is a massive expansion and partial disassembly/reimplementation project of Advance Wars 2. Infinite COs Project for Advance Wars 2: Black Hole Rising
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